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Inside the Fable War Room

At GEICO, coding got fast but the work around it stayed slow. I bet that one day, one room and $1,000 in tokens could map a legacy claims domain end to end and ship one real change. Then I ran it three times.

Source: YouTube; GEICO Tech Blog

18 minutes, AI Engineer NYC, Oct 13, 2026

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In short

The problem. Agents made the inner loop of task, code and test fast. The outer loop stayed slow: system context, owners, dependencies, intent, review, deploy and operate. Claims Technology is about 300 engineers in roughly 30 two-pizza teams. Source: GEICO Tech Blog

The idea. A multiplayer, AI-native war room. Decision makers, subject matter experts and one driver sit together. They work in the team's chat, design and code tools, with workflows, skills, MCP servers and a fleet of agents underneath. Source: GEICO Tech Blog

The bet. $1,000 in tokens and one day to build deep context for one domain and make one agent-callable API into the legacy claims systems, running in UAT for a 4 PM demo. Source: AI Engineer talk; GEICO Tech Blog

The result. The API ran in UAT for the end-of-day demo. Writes and production rollout were out of scope by design. Across three missions (rentals, damages and salvage), the room produced an extended API, new agent-callable APIs, and a migration plan with specs and mockups. None was a finished, end-to-end delivery. Source: GEICO Tech Blog; AI Engineer talk

The lesson on models. On a test of five real legacy APIs the engineers had already shipped, every model and effort but one landed between 82% and 87% field recall, at $0.06 to $2.80 per task. Sonnet 5.5 scored about as well as Fable 5.1 at much lower cost. Source: GEICO Tech Blog; AI Engineer talk

My role

I'm a senior staff engineer and tech evangelist in GEICO Claims Technology. I designed the war room and ran it three times. I gave the talk at AI Engineer NYC 2026 and wrote the post for the GEICO Tech Blog. Source: AI Engineer talk; GEICO Tech Blog

Credit where it's due. Anthropic brought the model, the harness, the FleetKit framework and an open-source code-modernization plugin. GEICO brought context, access, method and judgment. Source: GEICO Tech Blog

How the fleet works

FleetKit is a set of Markdown files and scripts that loads as a detailed system prompt when a Claude Code session starts. Give it a goal and it fans the work out, and people approve the plan before anything is built.

GoalThreadsLead agentsSubagent teamsPlan as issuespeople approveBuilder agentsPull requests
Goal → threads → a lead agent per thread → subagent teams → a plan as issues that people and agents triage and approve → builder agents → pull requests. Moving dashes show direction only. Source: GEICO Tech Blog

One mission, nine stages

The driver starts each stage. The early stages end with a worksheet that people fill in and approve. The later stages use the review, testing and release gates the teams already had.

Worksheet people approve Existing engineering gate

Stage 0 of 8

/fleetkit:boot

Checks tools and opens the mission channel.

Gate: Agent readiness worksheet

Stage 1 of 8

/fleetkit:scope

Sets the boundary and the success measure.

Gate: Scoping worksheet

Stage 2 of 8

/fleetkit:research

Cites every claim, then attacks it.

Gate: Current-state worksheet

Stage 3 of 8

/fleetkit:target

Overlays the target design on the evidence.

Gate: Target-state worksheet

Stage 4 of 8

/fleetkit:plan

Commits owners, dates and accepted risks.

Gate: Committed-plan worksheet

Stage 5 of 8

/fleetkit:build

Opens a pull request against the plan.

Gate: Pull request review

Stage 6 of 8

/fleetkit:test

Compiles and tests every change.

Gate: CI

Stage 7 of 8

/fleetkit:deploy

Reports readiness; approves nothing itself.

Gate: Production readiness review and release owner

Stage 8 of 8

/fleetkit:maintain

Defines code owners, monitoring and alerting.

Gate: Status feeds the next mission

0/fleetkit:boot1/fleetkit:scope2/fleetkit:research3/fleetkit:target4/fleetkit:plan5/fleetkit:build6/fleetkit:test7/fleetkit:deploy8/fleetkit:maintain
The nine FleetKit commands from the talk's slides, stage 0 to 8, with the gate that closes each one. Source: AI Engineer talk, slide 16

Sources

Everything on this page comes from these public sources. FleetKit is not open source.